“Zombies. Post-apocalypse. Two of the more popular themes for the industry in recent years.
The list of titles using at least one of these topics is long, and The Last of Us, the next game from Uncharted developer Naughty Dog takes cues from both fields. Arguably then, the game’s starting point is not particularly original.
But if you ask the developers, that’s not so important. What is is that no-one has yet managed to make a game that gets the heart of these topics right. In games, it’s typical to see large explosions, several severed limbs and plentiful blood splatter. Yet what makes the stories, like those in 28 Days Later or The Road, so exciting is not zombie outbreak or deserted landscapes. They’re just background, giving rise to the real drama - character-driven story about the protagonists’ development.” […]